On 12/06/2012 10:35 AM, jfons...@vmware.com wrote:
From: José Fonseca<jfons...@vmware.com>

Just like we do in llvmpipe for the fragment shader compilation key.
---
  src/gallium/auxiliary/draw/draw_llvm.c |   31 ++++++++++++++++++++++++++++++-
  src/gallium/auxiliary/draw/draw_llvm.h |    3 +++
  2 files changed, 33 insertions(+), 1 deletion(-)

diff --git a/src/gallium/auxiliary/draw/draw_llvm.c 
b/src/gallium/auxiliary/draw/draw_llvm.c
index 039db8f..a3a3bbf 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -443,8 +443,9 @@ generate_vs(struct draw_llvm_variant *variant,
     LLVMValueRef consts_ptr = draw_jit_context_vs_constants(variant->gallivm, 
context_ptr);
     struct lp_build_sampler_soa *sampler = 0;

-   if (gallivm_debug&  GALLIVM_DEBUG_IR) {
+   if (gallivm_debug&  (GALLIVM_DEBUG_TGSI | GALLIVM_DEBUG_IR)) {
        tgsi_dump(tokens, 0);
+      draw_llvm_dump_variant_key(&variant->key);
     }

     if (llvm->draw->num_sampler_views&&  llvm->draw->num_samplers)
@@ -1364,6 +1365,34 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm, char 
*store)


  void
+draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key)
+{
+   unsigned i;
+   struct lp_sampler_static_state *sampler = 
draw_llvm_variant_key_samplers(key);
+
+   debug_printf("clamp_vertex_color = %u\n", key->clamp_vertex_color);
+   debug_printf("clip_xy = %u\n", key->clip_xy);
+   debug_printf("clip_z = %u\n", key->clip_z);
+   debug_printf("clip_user = %u\n", key->clip_user);
+   debug_printf("bypass_viewport = %u\n", key->bypass_viewport);
+   debug_printf("clip_halfz = %u\n", key->clip_halfz);
+   debug_printf("need_edgeflags = %u\n", key->need_edgeflags);
+   debug_printf("ucp_enable = %u\n", key->ucp_enable);
+
+   for (i = 0 ; i<  key->nr_vertex_elements; i++) {
+      debug_printf("vertex_element[%i].src_offset = %u\n", i, 
key->vertex_element[i].src_offset);
+      debug_printf("vertex_element[%i].instance_divisor = %u\n", i, 
key->vertex_element[i].instance_divisor);
+      debug_printf("vertex_element[%i].vertex_buffer_index = %u\n", i, 
key->vertex_element[i].vertex_buffer_index);
+      debug_printf("vertex_element[%i].src_format = %s\n", i, 
util_format_name(key->vertex_element[i].src_format));
+   }
+
+   for (i = 0 ; i<  key->nr_samplers; i++) {
+      debug_printf("sampler[%i].src_format = %s\n", i, 
util_format_name(sampler[i].format));
+   }
+}
+
+
+void
  draw_llvm_set_mapped_texture(struct draw_context *draw,
                               unsigned sampler_idx,
                               uint32_t width, uint32_t height, uint32_t depth,
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h 
b/src/gallium/auxiliary/draw/draw_llvm.h
index bd11886..892973c 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -284,6 +284,9 @@ draw_llvm_destroy_variant(struct draw_llvm_variant 
*variant);
  struct draw_llvm_variant_key *
  draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);

+void
+draw_llvm_dump_variant_key(struct draw_llvm_variant_key *key);
+
  struct lp_build_sampler_soa *
  draw_llvm_sampler_soa_create(const struct lp_sampler_static_state 
*static_state,
                               LLVMValueRef context_ptr);

Reviewed-by: Brian Paul <bri...@vmware.com>
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