https://bugs.freedesktop.org/show_bug.cgi?id=57802

--- Comment #3 from Matthew Waters <ystree...@gmail.com> ---
(In reply to comment #2)
> Just curious: why are you including both OpenGL's gl.h and other Khronos
> (ES?) headers in the same file?

I am experimenting with having both opengl and ES support in an application.

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