V2: Moved up into emit(ir_texture *) to avoid duplication and fix ordering for Gen7; Gen6 math quirks moved into previous patches.
Tested on Gen6 only; passes all the cube_map_array piglits. V3: Fixed weird whitespace V4: Use sampler->type; otherwise broken on arrays of samplers. Signed-off-by: Chris Forbes <chr...@ijw.co.nz> --- src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index f1c6860..aa18b8d 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1351,6 +1351,18 @@ fs_visitor::visit(ir_texture *ir) if (ir->shadow_comparitor) inst->shadow_compare = true; + /* fixup #layers for cube map arrays */ + if (ir->op == ir_txs) { + glsl_type const *type = ir->sampler->type; + if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && + type->sampler_array) { + + fs_reg depth = dst; + depth.reg_offset = 2; + emit_math(SHADER_OPCODE_INT_QUOTIENT, depth, depth, fs_reg(6)); + } + } + swizzle_result(ir, dst, sampler); } -- 1.8.0.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev