Fixes flat shading for AA lines. demos/src/trivial/line-smooth is a test case which hits this.
Note: This is a candidate for the stable branches. --- src/gallium/auxiliary/draw/draw_pipe_validate.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c index 27afba5..4b0ed14 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_validate.c +++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c @@ -195,6 +195,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) if (rast->line_smooth && draw->pipeline.aaline) { draw->pipeline.aaline->next = next; next = draw->pipeline.aaline; + precalc_flat = TRUE; } if (rast->point_smooth && draw->pipeline.aapoint) { -- 1.7.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev