Kenneth Graunke <kenn...@whitecape.org> writes:

> I keep accidentally trying to use it.  "fs" is a sensible name for
> fragment shader debugging, and "wm" is...not.  It's also more symmetric
> with "vs".
>
> Leave INTEL_DEBUG=wm because old habits die hard.

Reviewed-by: Eric Anholt <e...@anholt.net>

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