On 11/22/2012 04:35 AM, Chris Forbes wrote:
Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
  src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 16 +++++++++++++++-
  1 file changed, 15 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp 
b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 0050252..1fff000 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1072,10 +1072,24 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg 
dst, fs_reg coordinate,
        }
        break;
     }
-   case ir_txs:
+   case ir_txs: {
        emit(MOV(fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod));
        mlen += reg_width;

This won't work :) You haven't reached the emit(SHADER_OPCODE_TXS, dst) yet, so...you're emitting the fixup for the destination before filling it.

You might want to move this code to the caller (visit(ir_texture *)), which would take care of it in one place for both Gen 6 and Gen 7.

+
+      /* fixup #layers for cube arrays */
+      glsl_type const * type = ir->sampler->variable_referenced()->type;
+      if (type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
+            type->sampler_array) {
+         /* emit_math can't cope with immediates. */
+         fs_reg * imm = new (mem_ctx) fs_reg(this, glsl_type::ivec4_type);
+         emit(MOV(*imm, fs_reg(6)));

I can never keep the math workarounds straight. If MATH can't handle immediates, I'd rather see emit_math() emit the MOV rather than everybody that wants to emit math having to deal with it.

+         fs_reg depth = dst;
+         depth.reg_offset = 2;
+         emit_math(SHADER_OPCODE_INT_QUOTIENT, depth, depth, *imm);
+      }
        break;
+   }
     case ir_txf:
        /* It appears that the ld instruction used for txf does its
         * address bounds check before adding in the offset.  To work


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