On Tuesday, 20 November 2012 at 21:48, Brian Paul wrote: > Personally, I trust Kilgard's GLUT more freeglut. > > Some versions of freeglut (hopefully fixed by now but I don't know) > spend an inordinate amount of time in a "InitSpaceBall()" function, > with a significant FPS hit. > > Another problem I've seen is the first window draw happens twice > instead of once (even when not animating). I've seen GL bugs where > the first frame drawn has a glitch but the second frame is fine. That > kind of bug is hard to spot if you always draw twice. > > And FWIW, just because a project hasn't had recent commits doesn't > mean it's bad software. It's really just _done_.
I'll admit to semi-trolling - if Mesa's GLUT is considered finished and not abandoned, then I'll happily switch to Mesa's GLUT over FreeGLUT for the simple reason that we're already using Mesa and Mesa's GLU. Ross _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev