On 11/08/2012 05:48 AM, Marek Olšák wrote:
Flushing here is unnecessary. The drivers which always flush in dri2Throttle
or __DRI2flushExtensionRec::flush are just wasting time here.
st/mesa is updated to do what glFlush does.
XXX I guess some other drivers should be updated to flush by themselves
if they don't?
---
src/glx/glxcmds.c | 4 ----
src/mesa/state_tracker/st_cb_flush.c | 1 +
2 files changed, 1 insertion(+), 4 deletions(-)
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 394bf59..22392bc 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -781,10 +781,6 @@ glXSwapBuffers(Display * dpy, GLXDrawable drawable)
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable);
if (pdraw != NULL) {
- if (gc && drawable == gc->currentDrawable) {
- glFlush();
- }
-
This will completely break if the user has a new libGL with an old
driver. Our story for all the DRI1 drivers that we removed from the
tree was that we'd maintain loader / driver compatibility.
(*pdraw->psc->driScreen->swapBuffers)(pdraw, 0, 0, 0);
return;
}
diff --git a/src/mesa/state_tracker/st_cb_flush.c
b/src/mesa/state_tracker/st_cb_flush.c
index b4372ae..7c9f91f 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -79,6 +79,7 @@ display_front_buffer(struct st_context *st)
void st_flush( struct st_context *st,
struct pipe_fence_handle **fence )
{
+ FLUSH_VERTICES(st->ctx, 0);
FLUSH_CURRENT(st->ctx, 0);
st_flush_bitmap_cache(st);
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