Since cf438f5375e242, we store actual integers for the attribute data. We just need to reinterpret the GLfloat array as a GLint/GLuint array so we can read the proper data.
Fixes oglconform's glsl-vertex-attrib/basic.VertexAttribI[1234][u]i subtests (after fixing an unrelated bug in those test cases). NOTE: This is a candidate for the stable branches. Cc: Marek Olšák <mar...@gmail.com> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/main/varray.c | 22 ++++++++++------------ 1 file changed, 10 insertions(+), 12 deletions(-) diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 522f5a7..505bee8 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -701,14 +701,13 @@ _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { - const GLfloat *v = + const GLint *v = (const GLint *) get_current_attrib(ctx, index, "glGetVertexAttribIiv"); if (v != NULL) { - /* XXX we don't have true integer-valued vertex attribs yet */ - params[0] = (GLint) v[0]; - params[1] = (GLint) v[1]; - params[2] = (GLint) v[2]; - params[3] = (GLint) v[3]; + params[0] = v[0]; + params[1] = v[1]; + params[2] = v[2]; + params[3] = v[3]; } } else { @@ -726,14 +725,13 @@ _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { - const GLfloat *v = + const GLuint *v = (const GLuint *) get_current_attrib(ctx, index, "glGetVertexAttribIuiv"); if (v != NULL) { - /* XXX we don't have true integer-valued vertex attribs yet */ - params[0] = (GLuint) v[0]; - params[1] = (GLuint) v[1]; - params[2] = (GLuint) v[2]; - params[3] = (GLuint) v[3]; + params[0] = v[0]; + params[1] = v[1]; + params[2] = v[2]; + params[3] = v[3]; } } else { -- 1.8.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev