On 11/04/2012 03:43 PM, Brian Paul wrote:
---
src/mesa/main/fbobject.c | 5 +++--
1 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index fc5681c..d54f6a9 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2059,7 +2059,8 @@ framebuffer_texture(struct gl_context *ctx, const char
*caller, GLenum target,
}
else if ((texObj->Target == GL_TEXTURE_1D_ARRAY_EXT) ||
(texObj->Target == GL_TEXTURE_2D_ARRAY_EXT)) {
- if (zoffset < 0 || zoffset >= ctx->Const.MaxArrayTextureLayers) {
+ if (zoffset < 0 ||
+ zoffset >= (GLint) ctx->Const.MaxArrayTextureLayers) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFramebufferTexture%sEXT(layer)", caller);
return;
@@ -3142,7 +3143,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei
numAttachments,
case GL_COLOR_ATTACHMENT13:
case GL_COLOR_ATTACHMENT14:
case GL_COLOR_ATTACHMENT15: {
- const int k = attachments[i] - GL_COLOR_ATTACHMENT0;
+ unsigned k = attachments[i] - GL_COLOR_ATTACHMENT0;
Why drop const? No other assignments to k were added...
if (k >= ctx->Const.MaxColorAttachments) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(attachment >= max. color attachments)", name);
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