It's usually forced to 1 by the surface format, but sometimes we actually have alpha present because it's the only format available.
Fixes piglit texwrap bordercolor tests for GL_EXT_texture_sRGB and OpenGL 1.1. --- src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index e51381b..fb9cb83 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -105,6 +105,13 @@ upload_default_color(struct brw_context *brw, struct gl_sampler_object *sampler, color[3] = sampler->BorderColor.f[3]; } + /* In some cases we use an RGBA surface format for GL RGB textures, + * where we've initialized the A channel to 1.0. We also have to set + * the border color alpha to 1.0 in that case. + */ + if (firstImage->_BaseFormat == GL_RGB) + color[3] = 1.0; + if (intel->gen == 5 || intel->gen == 6) { struct gen5_sampler_default_color *sdc; -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev