On Fri, Oct 26, 2012 at 8:07 PM, Tzvetan Mikov <tmi...@jupiter.com> wrote: > Hi, > I have been running tests with Mesa 9.0 and Rdeon R600 (Radeon HD 6460) and I > accidentally noticed that a small hack I did to disable texture tiling, > actually *doubles* the frame rate. With different chips (e.g. 6750) the > difference is less pronounced, but in all cases texture tiling decreased the > performance noticeably in my tests. > > Can anyone shed some light on this? Is this by design - e.g. is this a case > of "we know that tiling is currently slower than linear but the huge payoff > is scheduled to arrive in a future revision"? > > Thanks! > Tzvetan
No, in all benchmark i made on various gpu from hd2xxx to hd6xxx tiling always gave a performance boost btw 5% up to 20%. Cheers, Jerome _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev