On 10/24/2012 02:22 PM, Anuj Phogat wrote:

Signed-off-by: Anuj Phogat<anuj.pho...@gmail.com>
---
  src/mesa/main/texcompress_etc.c |  179 ++++++++++++++++++++++++++++++++++-----
  src/mesa/main/texcompress_etc.h |    8 ++
  2 files changed, 166 insertions(+), 21 deletions(-)

diff --git a/src/mesa/main/texcompress_etc.c b/src/mesa/main/texcompress_etc.c
index 168da1e..eb2ce1a 100644
--- a/src/mesa/main/texcompress_etc.c
+++ b/src/mesa/main/texcompress_etc.c
@@ -48,6 +48,7 @@

  struct etc2_block {
     int flipped;
+   int opaque;
     int distance;
     uint64_t pixel_indices[2];
     const int *modifier_tables[2];
@@ -85,6 +86,17 @@ static const int etc2_modifier_tables[16][8] = {
     {  -3,   -5,   -7,   -9,   2,   4,   6,    8},
  };

+static const int etc2_modifier_tables_non_opaque[8][4] = {
+   { 0,   8,   0,    -8},
+   { 0,   17,  0,   -17},
+   { 0,   29,  0,   -29},
+   { 0,   42,  0,   -42},
+   { 0,   60,  0,   -60},
+   { 0,   80,  0,   -80},
+   { 0,   106, 0,  -106},
+   { 0,   183, 0,  -183}
+};
+
  /* define etc1_parse_block and etc. */
  #define UINT8_TYPE GLubyte
  #define TAG(x) x
@@ -340,10 +352,12 @@ etc2_clamp3(int color)
  }

  static void
-etc2_rgb8_parse_block(struct etc2_block *block, const GLubyte *src)
+etc2_rgb8_parse_block(struct etc2_block *block,
+                      const GLubyte *src,
+                      GLboolean punchthrough_alpha)
  {
     unsigned i;
-   GLboolean diffbit = src[3]&  0x2;
+   GLboolean diffbit = false;
     static const int lookup[8] = { 0, 1, 2, 3, -4, -3, -2, -1 };

     const int R_plus_dR = (src[0]>>  3) + lookup[src[0]&  0x7];
@@ -357,7 +371,12 @@ etc2_rgb8_parse_block(struct etc2_block *block, const 
GLubyte *src)
     block->is_h_mode = false;
     block->is_planar_mode = false;

-   if (!diffbit) {
+   if (punchthrough_alpha)
+      block->opaque = src[3]&  0x2;
+   else
+      diffbit = src[3]&  0x2;
+
+   if (!diffbit&&  !punchthrough_alpha) {
        /* individual mode */
        block->is_ind_mode = true;

@@ -424,17 +443,21 @@ etc2_rgb8_parse_block(struct etc2_block *block, const 
GLubyte *src)
                                                  block->distance);
        }
     }
-   else if (B_plus_dB<  0 || B_plus_dB>  31){
+   else if (B_plus_dB<  0 || B_plus_dB>  31) {
        /* Planar mode */
        block->is_planar_mode = true;

+      /* opaque bit must be set in planar mode */
+      if (block->opaque == 0)
+         block->opaque = 1;
+
        for (i = 0; i<  3; i++) {
           block->base_colors[0][i] = etc2_base_color_o_planar(src, i);
           block->base_colors[1][i] = etc2_base_color_h_planar(src, i);
           block->base_colors[2][i] = etc2_base_color_v_planar(src, i);
        }
     }
-   else if (diffbit) {
+   else if (diffbit || punchthrough_alpha) {
        /* differential mode */
        block->is_diff_mode = true;

@@ -448,9 +471,19 @@ etc2_rgb8_parse_block(struct etc2_block *block, const 
GLubyte *src)
     }

     if(block->is_ind_mode || block->is_diff_mode) {
-      /* pick modifier tables. same for etc1&  etc2 textures */
-      block->modifier_tables[0] = etc1_modifier_tables[(src[3]>>  5)&  0x7];
-      block->modifier_tables[1] = etc1_modifier_tables[(src[3]>>  2)&  0x7];
+      int table1_idx = (src[3]>>  5)&  0x7;
+      int table2_idx = (src[3]>>  2)&  0x7;
+
+      /* Use same modifier tables as for etc1 textures if opaque bit is set
+       * or if non punchthrough texture format
+       */
+      block->modifier_tables[0] = (block->opaque || !punchthrough_alpha) ?
+                                  etc1_modifier_tables[table1_idx] :
+                                  etc2_modifier_tables_non_opaque[table1_idx];
+      block->modifier_tables[1] = (block->opaque || !punchthrough_alpha) ?
+                                  etc1_modifier_tables[table2_idx] :
+                                  etc2_modifier_tables_non_opaque[table2_idx];
+
        block->flipped = (src[3]&  0x1);
     }

@@ -460,7 +493,8 @@ etc2_rgb8_parse_block(struct etc2_block *block, const 
GLubyte *src)

  static void
  etc2_rgb8_fetch_texel(const struct etc2_block *block,
-      int x, int y, GLubyte *dst)
+                      int x, int y, GLubyte *dst,
+                     GLboolean punchthrough_alpha)
  {
     const GLubyte *base_color;
     int modifier, bit, idx, blk;
@@ -471,6 +505,16 @@ etc2_rgb8_fetch_texel(const struct etc2_block *block,
           ((block->pixel_indices[0]>>       (bit))&  0x1);

     if (block->is_ind_mode || block->is_diff_mode) {
+      /* check for punchthrough_alpha format */
+      if (punchthrough_alpha) {
+         if (block->opaque == 0&&  idx == 2) {
+            dst[0] = dst[1] = dst[2] = dst[3] = 0;
+           return;
+         }

The indentation looks funny there and in the previous chunk (mixing tabs & spaces?).


+         else
+            dst[3] = 255;
+      }
+
        /* Use pixel index and subblock to get the modifier */
        blk = (block->flipped) ? (y>= 2) : (x>= 2);
        base_color = block->base_colors[blk];
@@ -481,6 +525,16 @@ etc2_rgb8_fetch_texel(const struct etc2_block *block,
        dst[2] = etc2_clamp(base_color[2] + modifier);
     }
     else if (block->is_t_mode || block->is_h_mode) {
+      /* check for punchthrough_alpha format */
+      if (punchthrough_alpha) {
+         if (block->opaque == 0&&  idx == 2) {
+            dst[0] = dst[1] = dst[2] = dst[3] = 0;
+           return;
+         }
+         else
+            dst[3] = 255;
+      }
+
        /* Use pixel index to pick one of the paint colors */
        dst[0] = block->paint_colors[idx][0];
        dst[1] = block->paint_colors[idx][1];
@@ -507,7 +561,11 @@ etc2_rgb8_fetch_texel(const struct etc2_block *block,
        dst[0] = etc2_clamp(red);
        dst[1] = etc2_clamp(green);
        dst[2] = etc2_clamp(blue);
-  }
+
+      /* check for punchthrough_alpha format */
+      if (punchthrough_alpha)
+         dst[3] = 255;
+   }
  }

  static void
@@ -526,7 +584,8 @@ static void
  etc2_rgba8_fetch_texel(const struct etc2_block *block,
        int x, int y, GLubyte *dst)
  {
-   etc2_rgb8_fetch_texel(block, x, y, dst);
+   etc2_rgb8_fetch_texel(block, x, y, dst,
+                         false /* punchthrough_alpha */);
     etc2_alpha8_fetch_texel(block, x, y, dst);
  }

@@ -608,8 +667,8 @@ static void
  etc2_rgba8_parse_block(struct etc2_block *block, const GLubyte *src)
  {
     /* RGB component is parsed the same way as for MESA_FORMAT_ETC2_RGB8 */
-   etc2_rgb8_parse_block(block, src + 8);
-
+   etc2_rgb8_parse_block(block, src + 8,
+                         false /* punchthrough_alpha */);
     /* Parse Alpha component */
     etc2_alpha8_parse_block(block, src);
  }
@@ -651,12 +710,14 @@ etc2_unpack_rgb8(uint8_t *dst_row,
        const uint8_t *src = src_row;

        for (x = 0; x<  width; x+= bw) {
-         etc2_rgb8_parse_block(&block, src);
+         etc2_rgb8_parse_block(&block, src,
+                               false /* punchthrough_alpha */);

           for (j = 0; j<  bh; j++) {
              uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
              for (i = 0; i<  bw; i++) {
-               etc2_rgb8_fetch_texel(&block, i, j, dst);
+               etc2_rgb8_fetch_texel(&block, i, j, dst,
+                                     false /* punchthrough_alpha */);
                 dst[3] = 255;
                 dst += comps;
              }
@@ -685,12 +746,14 @@ etc2_unpack_srgb8(uint8_t *dst_row,
        const uint8_t *src = src_row;

        for (x = 0; x<  width; x+= bw) {
-         etc2_rgb8_parse_block(&block, src);
+         etc2_rgb8_parse_block(&block, src,
+                               false /* punchthrough_alpha */);

           for (j = 0; j<  bh; j++) {
              uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
              for (i = 0; i<  bw; i++) {
-               etc2_rgb8_fetch_texel(&block, i, j, dst);
+               etc2_rgb8_fetch_texel(&block, i, j, dst,
+                                     false /* punchthrough_alpha */);
                 dst[3] = 255;

                 /* sRGB color space to linear color space conversion */
@@ -955,6 +1018,40 @@ etc2_unpack_signed_rg11(uint8_t *dst_row,
      }
  }

+static void
+etc2_unpack_rgb8_punchthrough_alpha1(uint8_t *dst_row,
+                                     unsigned dst_stride,
+                                     const uint8_t *src_row,
+                                     unsigned src_stride,
+                                     unsigned width,
+                                     unsigned height)
+{
+   const unsigned bw = 4, bh = 4, bs = 8, comps = 4;
+   struct etc2_block block;
+   unsigned x, y, i, j;
+
+   for (y = 0; y<  height; y += bh) {
+      const uint8_t *src = src_row;
+
+      for (x = 0; x<  width; x+= bw) {
+         etc2_rgb8_parse_block(&block, src,
+                               true /* punchthrough_alpha */);
+         for (j = 0; j<  bh; j++) {
+            uint8_t *dst = dst_row + (y + j) * dst_stride + x * comps;
+            for (i = 0; i<  bw; i++) {
+               etc2_rgb8_fetch_texel(&block, i, j, dst,
+                                    true /* punchthrough_alpha */);
+               dst += comps;
+            }
+         }
+
+         src += bs;
+      }
+
+      src_row += src_stride;
+   }
+}
+
  /* ETC2 texture formats are valid in glCompressedTexImage2D and
   * glCompressedTexSubImage2D functions */
  GLboolean
@@ -1021,6 +1118,14 @@ _mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS)
     return GL_FALSE;
  }

+GLboolean
+_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS)
+{
+   ASSERT(0);
+
+   return GL_FALSE;
+}
+
  void
  _mesa_fetch_texel_2d_f_etc2_rgb8(const struct swrast_texture_image *texImage,
                                   GLint i, GLint j, GLint k, GLfloat *texel)
@@ -1032,8 +1137,10 @@ _mesa_fetch_texel_2d_f_etc2_rgb8(const struct 
swrast_texture_image *texImage,
     src = (const GLubyte *) texImage->Map +
        (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;

-   etc2_rgb8_parse_block(&block, src);
-   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst);
+   etc2_rgb8_parse_block(&block, src,
+                         false /* punchthrough_alpha */);
+   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+                         false /* punchthrough_alpha */);

     texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
     texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
@@ -1052,8 +1159,10 @@ _mesa_fetch_texel_2d_f_etc2_srgb8(const struct 
swrast_texture_image *texImage,
     src = (const GLubyte *) texImage->Map +
        (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;

-   etc2_rgb8_parse_block(&block, src);
-   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst);
+   etc2_rgb8_parse_block(&block, src,
+                         false /* punchthrough_alpha */);
+   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+                         false /* punchthrough_alpha */);

     texel[RCOMP] = decode_srgb(UBYTE_TO_FLOAT(dst[0]));
     texel[GCOMP] = decode_srgb(UBYTE_TO_FLOAT(dst[1]));
@@ -1185,6 +1294,29 @@ _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct 
swrast_texture_image *t
     texel[GCOMP] = SHORT_TO_FLOAT(dst[1]);
  }

+void
+_mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
+   const struct swrast_texture_image *texImage,
+   GLint i, GLint j,
+   GLint k, GLfloat *texel)
+{
+   struct etc2_block block;
+   GLubyte dst[4];
+   const GLubyte *src;
+
+   src = (const GLubyte *) texImage->Map +
+      (((texImage->RowStride + 3) / 4) * (j / 4) + (i / 4)) * 8;
+
+   etc2_rgb8_parse_block(&block, src,
+                         true /* punchthrough alpha */);
+   etc2_rgb8_fetch_texel(&block, i % 4, j % 4, dst,
+                         true /* punchthrough alpha */);
+   texel[RCOMP] = UBYTE_TO_FLOAT(dst[0]);
+   texel[GCOMP] = UBYTE_TO_FLOAT(dst[1]);
+   texel[BCOMP] = UBYTE_TO_FLOAT(dst[2]);
+   texel[ACOMP] = UBYTE_TO_FLOAT(dst[3]);
+}
+
  /**
   * Decode texture data in any one of following formats:
   * `MESA_FORMAT_ETC2_RGB8`
@@ -1195,6 +1327,7 @@ _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct 
swrast_texture_image *t
   * `MESA_FORMAT_ETC2_RG11_EAC`
   * `MESA_FORMAT_ETC2_SIGNED_R11_EAC`
   * `MESA_FORMAT_ETC2_SIGNED_RG11_EAC`
+ * `MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1`
   *
   * The size of the source data must be a multiple of the ETC2 block size
   * even if the texture image's dimensions are not aligned to 4.
@@ -1245,4 +1378,8 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
        etc2_unpack_signed_rg11(dst_row, dst_stride,
                                src_row, src_stride,
                                src_width, src_height);
+   else if (format == MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1)
+      etc2_unpack_rgb8_punchthrough_alpha1(dst_row, dst_stride,
+                                           src_row, src_stride,
+                                           src_width, src_height);
  }
diff --git a/src/mesa/main/texcompress_etc.h b/src/mesa/main/texcompress_etc.h
index d12a145..b9e4d85 100644
--- a/src/mesa/main/texcompress_etc.h
+++ b/src/mesa/main/texcompress_etc.h
@@ -58,6 +58,9 @@ _mesa_texstore_etc2_signed_r11_eac(TEXSTORE_PARAMS);
  GLboolean
  _mesa_texstore_etc2_signed_rg11_eac(TEXSTORE_PARAMS);

+GLboolean
+_mesa_texstore_etc2_rgb8_punchthrough_alpha1(TEXSTORE_PARAMS);
+
  void
  _mesa_fetch_texel_2d_f_etc1_rgb8(const struct swrast_texture_image *texImage,
                                   GLint i, GLint j, GLint k, GLfloat *texel);
@@ -92,6 +95,11 @@ _mesa_fetch_texel_2d_f_etc2_signed_rg11_eac(const struct
                                              GLint i, GLint j,
                                            GLint k, GLfloat *texel);
  void
+_mesa_fetch_texel_2d_f_etc2_rgb8_punchthrough_alpha1(
+                                 const struct swrast_texture_image *texImage,
+                                 GLint i, GLint j,
+                                 GLint k, GLfloat *texel);
+void
  _mesa_etc1_unpack_rgba8888(uint8_t *dst_row,
                             unsigned dst_stride,
                             const uint8_t *src_row,

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