On 10/19/2012 08:00 AM, Michel Dänzer wrote:
From: Michel Dänzer<michel.daen...@amd.com>
Fixes WebGL texture mips conformance test, no piglit regressions.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44912
NOTE: This is a candidate for the stable branches.
Signed-off-by: Michel Dänzer<michel.daen...@amd.com>
---
src/mesa/state_tracker/st_cb_texture.c | 12 ++++++++----
1 file changed, 8 insertions(+), 4 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_texture.c
b/src/mesa/state_tracker/st_cb_texture.c
index 218c8d1..d947836 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1112,12 +1112,16 @@ copy_image_data_to_texture(struct st_context *st,
if (stImage->pt) {
/* Copy potentially with the blitter:
*/
- GLuint src_level;
- if (stImage->pt != stObj->pt)
- src_level = 0;
- else
+ GLuint src_level = 0;
+
+ if (stImage->pt->last_level> 0) {
src_level = stImage->base.Level;
+ assert(src_level<= stImage->pt->last_level);
+ assert(u_minify(stImage->pt->width0, src_level) ==
stImage->base.Width);
+ assert(u_minify(stImage->pt->height0, src_level) ==
stImage->base.Height);
+ }
+
st_texture_image_copy(st->pipe,
stObj->pt, dstLevel, /* dest texture, level */
stImage->pt, src_level, /* src texture, level */
LGTM. Thanks for fixing this one. I assume there's no piglit
regressions.
Reviewed-by: Brian Paul <bri...@vmware.com>
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