On 10/02/2012 02:47 PM, Matt Turner wrote:
Module: Mesa
Branch: master
Commit: 0a523a8820e8a2549ac1c7887eb1892b228af44b
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=0a523a8820e8a2549ac1c7887eb1892b228af44b
Author: Robert Bragg <rob...@linux.intel.com>
Date: Tue Sep 18 16:10:03 2012 +0100
SwapBuffersRegionNOK: invert rectangles on y axis
The EGL_NOK_swap_region2 spec states that the rectangles are specified
with a bottom-left origin within a surface coordinate space also with a
bottom left origin, so this patch ensures the rectangles are flipped
before passing them on to dri2_copy_region.
Fixes piglit's egl-nok-swap-region test.
Tested-by: Matt Turner <matts...@gmail.com>
Should this be included in stable branches as well?
---
src/egl/drivers/dri2/platform_x11.c | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/src/egl/drivers/dri2/platform_x11.c
b/src/egl/drivers/dri2/platform_x11.c
index 2533774..44e4373 100644
--- a/src/egl/drivers/dri2/platform_x11.c
+++ b/src/egl/drivers/dri2/platform_x11.c
@@ -777,10 +777,9 @@ dri2_swap_buffers_region(_EGLDriver *drv, _EGLDisplay
*disp, _EGLSurface *draw,
if (numRects > (int)ARRAY_SIZE(rectangles))
return dri2_copy_region(drv, disp, draw, dri2_surf->region);
- /* FIXME: Invert y here? */
for (i = 0; i < numRects; i++) {
rectangles[i].x = rects[i * 4];
- rectangles[i].y = rects[i * 4 + 1];
+ rectangles[i].y = dri2_surf->base.Height - rects[i * 4 + 1] - rects[i *
4 + 3];
rectangles[i].width = rects[i * 4 + 2];
rectangles[i].height = rects[i * 4 + 3];
}
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