On Thu, Oct 04, 2012 at 02:05:07PM -0700, Eric Anholt wrote: > Oliver McFadden <oliver.mcfad...@linux.intel.com> writes: > > > Discovered while attempting to run GLBenchMark 2.5 with test > > GLB25_TriangleTexVertexLitTestC24Z16 on an ES2.0 context. > > > > NOTE: This is a candidate for the 9.0 branch. > > > > Signed-off-by: Oliver McFadden <oliver.mcfad...@linux.intel.com> > > This needs a real commit subject. It should describe what is being done > to the code. I think it's > > "meta: Fix shader compiling by avoiding 1.30 shaders in a GLES2 context"
Yes, I will fix that. Sorry. -- Oliver McFadden. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev