If the destination texture image doesn't exist we'd hit an assertion (or crash in a release build). The piglit/s3tc-errors test hits this. This has already been fixed in master by the error checking code consolidation.
Note: This is a candidate for the 8.0 branch. --- src/mesa/main/teximage.c | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index e764dd4..4b7fd1c 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3659,6 +3659,11 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims, GLsizei depth, GLenum format, struct gl_texture_image *texImage) { + if (!texImage) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTexSubImage%uD(undefined image level)", dims); + return GL_TRUE; + } if ((GLint) format != texImage->InternalFormat) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -3770,7 +3775,6 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, format, texImage)) { -- 1.7.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev