On 09/18/2012 06:49 PM, Marek Olšák wrote:
Reviewed-by: Marek Olšák <mar...@gmail.com>

Thanks to your patch, I've got a theory.

i915 doesn't set _MaintainTnlProgram to TRUE, which causes core Mesa
to set both _TnlProgram and _Current to NULL, therefore
_mesa_set_varying_vp_inputs is a no-op. (If _MaintainTnlProgram were
TRUE, the shaders would be set properly in main/state.c:199). However,
the tnl module looks if there is any state change
(tnl/t_pipeline.c:128) and calls _tnl_UpdateFixedFunctionProgram,
which then updates both _TnlProgram and _Current in a similar way
main/state.c:199 would do.

Clearly, the tnl module does use the fixed-function program and core
Mesa doesn't know about it. That's why it never got
_NEW_VARYING_VP_INPUTS. Also I guess _tnl_UpdateFixedFunctionProgram
should not mess with core Mesa's state.

So... based on that, it seems like _mesa_set-varying_vp_inputs should actually check ctx->FragmentProgram._TexEnvProgram instead, right?

As an aside, 'varying VP inputs' is one of the worst names ever. Vertex programs don't have varying inputs. I had to dig around in the code for quite some time to figure out what it actually was.

Marek

On Sun, Sep 16, 2012 at 10:18 AM, Kenneth Graunke <kenn...@whitecape.org> wrote:
The idea here is to not flag _NEW_VARYING_VP_INPUTS when shaders (either
GLSL or ARB vp/fp) are in use.  Fixed function happens when either
a) there is no vertex program, or b) it's the current TNL program.

On Pineview, fixes 20 Piglit, 60 oglconforms, and 7 ES 1.1 conformance
tests, as well as missing textures in Xonotic.  These were all
regressions since commit fb4a34e60eb4c1bdc7b0fdcd98d1bf3038c354e8.

I have to confess I don't understand exactly why this fixes the problem,
but I figured it's better than reverting Marek's patch entirely.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=49127
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54807
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
---
  src/mesa/main/state.c | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 76946bd..5c9c5a5 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -627,7 +627,7 @@ _mesa_set_varying_vp_inputs( struct gl_context *ctx,
         *
         * It's okay to check the VP pointer here, because this is called after
         * _mesa_update_state in the vbo module. */
-      if (ctx->VertexProgram._TnlProgram) {
+      if (!ctx->VertexProgram._Current || ctx->VertexProgram._TnlProgram) {
           ctx->NewState |= _NEW_VARYING_VP_INPUTS;
        }
        /*printf("%s %x\n", __FUNCTION__, varying_inputs);*/
--
1.7.11.4

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