Instead of tracking the inferred state changes separately
just check if queued and emitted states are the same.

This patch just reworks the update of the SPI map between
vs and ps, but there are probably more cases like this.

Signed-off-by: Christian König <deathsim...@vodafone.de>
---
 src/gallium/drivers/radeonsi/radeonsi_pipe.h |    1 -
 src/gallium/drivers/radeonsi/si_state.c      |    2 --
 src/gallium/drivers/radeonsi/si_state.h      |    3 +++
 src/gallium/drivers/radeonsi/si_state_draw.c |    4 +---
 4 files changed, 4 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.h 
b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
index 4253dbb..587cba8 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.h
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
@@ -140,7 +140,6 @@ struct r600_context {
        struct r600_textures_info       ps_samplers;
        struct si_resource              *border_color_table;
        unsigned                        border_color_offset;
-       boolean                         shader_dirty;
 
        struct u_upload_mgr             *uploader;
        struct util_slab_mempool        pool_transfers;
diff --git a/src/gallium/drivers/radeonsi/si_state.c 
b/src/gallium/drivers/radeonsi/si_state.c
index 1a5ed2f..4def9a8 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -1969,7 +1969,6 @@ static void si_bind_vs_shader(struct pipe_context *ctx, 
void *state)
        if (rctx->vs_shader == sel)
                return;
 
-       rctx->shader_dirty = true;
        rctx->vs_shader = sel;
 
        if (sel && sel->current)
@@ -1986,7 +1985,6 @@ static void si_bind_ps_shader(struct pipe_context *ctx, 
void *state)
        if (rctx->ps_shader == sel)
                return;
 
-       rctx->shader_dirty = true;
        rctx->ps_shader = sel;
 
        if (sel && sel->current)
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index d59624c..5c908a7 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -101,6 +101,9 @@ union si_state {
 #define si_pm4_block_idx(member) \
        (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
 
+#define si_pm4_state_changed(rctx, member) \
+       ((rctx)->queued.named.member != (rctx)->emitted.named.member)
+
 #define si_pm4_bind_state(rctx, member, value) \
        do { \
                (rctx)->queued.named.member = (value); \
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c 
b/src/gallium/drivers/radeonsi/si_state_draw.c
index 0cb8b71..2608ad0 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -406,12 +406,10 @@ static void si_update_derived_state(struct r600_context 
*rctx)
 
        if (ps_dirty) {
                si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4);
-               rctx->shader_dirty = true;
        }
 
-       if (rctx->shader_dirty) {
+       if (si_pm4_state_changed(rctx, ps) || si_pm4_state_changed(rctx, vs)) {
                si_update_spi_map(rctx);
-               rctx->shader_dirty = false;
        }
 }
 
-- 
1.7.9.5

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to