Kenneth Graunke <kenn...@whitecape.org> writes:

> Given that it exists between a push/pop of instruction state, this call
> can only affect the MOV or ADD instruction generated just below it.
> Neither of those instructions are predicated, so it makes no sense to
> ask for the inverse predicate.
>
> This fixes grumblings from the simulator debugger, which was
> complaining about an invalid predicate.

I'm not sure what caused this code to exist.

Reviewed-by: Eric Anholt <e...@anholt.net>

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