Kenneth Graunke <kenn...@whitecape.org> writes: > Given that it exists between a push/pop of instruction state, this call > can only affect the MOV or ADD instruction generated just below it. > Neither of those instructions are predicated, so it makes no sense to > ask for the inverse predicate. > > This fixes grumblings from the simulator debugger, which was > complaining about an invalid predicate.
I'm not sure what caused this code to exist. Reviewed-by: Eric Anholt <e...@anholt.net>
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