https://bugs.freedesktop.org/show_bug.cgi?id=54763
--- Comment #2 from Michel Dänzer <mic...@daenzer.net> 2012-09-11 13:32:24 UTC --- (In reply to comment #2) > I call glCopyPixels a couple of times briefly on startup and then never again. > The problem is that doing this makes all subsequent rendering much slower. If > I > never call glCopyPixels on startup then rendering remains fast thereafter. What are the read and draw buffers for glCopyPixels? If either of them is GL_FRONT*, that will cause a DRI2 fake front buffer to be allocated and thereafter kept up to date wrt the real front buffer. > This seems to set a flag in the ctx which is never cleared. It is cleared: end: _mesa_set_vp_override(ctx, GL_FALSE); -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev