Signed-off-by: Oliver McFadden <oliver.mcfad...@linux.intel.com> --- src/mesa/main/atifragshader.c | 4 ++-- src/mesa/main/atifragshader.h | 6 +++--- src/mesa/main/dlist.c | 8 ++++---- src/mesa/main/enable.c | 6 +++--- src/mesa/main/extensions.c | 2 +- src/mesa/main/mfeatures.h | 2 -- src/mesa/main/shared.c | 8 ++++---- src/mesa/program/program.c | 6 +++--- 8 files changed, 20 insertions(+), 22 deletions(-)
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c index 63608a3..6c54d07 100644 --- a/src/mesa/main/atifragshader.c +++ b/src/mesa/main/atifragshader.c @@ -32,7 +32,7 @@ #include "main/dispatch.h" #include "main/atifragshader.h" -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL #define MESA_DEBUG_ATI_FS 0 @@ -787,4 +787,4 @@ _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value) } } -#endif /* FEATURE_ATI_fragment_shader */ +#endif /* FEATURE_GL */ diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h index 90ada21..d15d5d8 100644 --- a/src/mesa/main/atifragshader.h +++ b/src/mesa/main/atifragshader.h @@ -65,7 +65,7 @@ struct atifs_setupinst }; -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL extern void _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp); @@ -130,7 +130,7 @@ _mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, extern void GLAPIENTRY _mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value); -#else /* FEATURE_ATI_fragment_shader */ +#else /* FEATURE_GL */ static inline void _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp) @@ -149,6 +149,6 @@ _mesa_delete_ati_fragment_shader(struct gl_context *ctx, { } -#endif /* FEATURE_ATI_fragment_shader */ +#endif /* FEATURE_GL */ #endif /* ATIFRAGSHADER_H */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 7366722..b9b6224 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -35,7 +35,7 @@ #include "api_exec.h" #include "api_loopback.h" #include "api_validate.h" -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL #include "atifragshader.h" #endif #include "config.h" @@ -5458,7 +5458,7 @@ save_TexBumpParameterivATI(GLenum pname, const GLint *param) save_TexBumpParameterfvATI(pname, p); } -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL static void GLAPIENTRY save_BindFragmentShaderATI(GLuint id) { @@ -8626,7 +8626,7 @@ execute_list(struct gl_context *ctx, GLuint list) CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values)); } break; -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL case OPCODE_BIND_FRAGMENT_SHADER_ATI: CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i)); break; @@ -10309,7 +10309,7 @@ _mesa_create_save_table(void) SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI); /* 245. GL_ATI_fragment_shader */ -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); #endif diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 1f064c1..b587f3b 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -973,7 +973,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->Transform.DepthClamp = state; break; -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL case GL_FRAGMENT_SHADER_ATI: if (ctx->API != API_OPENGL) goto invalid_enum_error; @@ -1665,13 +1665,13 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(ARB_depth_clamp); return ctx->Transform.DepthClamp; -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL case GL_FRAGMENT_SHADER_ATI: if (ctx->API != API_OPENGL) goto invalid_enum_error; CHECK_EXTENSION(ATI_fragment_shader); return ctx->ATIFragmentShader.Enabled; -#endif /* FEATURE_ATI_fragment_shader */ +#endif /* FEATURE_GL */ case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!_mesa_is_desktop_gl(ctx)) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 6b37358..a9f7cfc 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -438,7 +438,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.APPLE_object_purgeable = GL_TRUE; #endif ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL ctx->Extensions.ATI_fragment_shader = GL_TRUE; #endif ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE; diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index a315d9b..36724bd 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -84,6 +84,4 @@ #define FEATURE_remap_table 0 #endif -#define FEATURE_ATI_fragment_shader FEATURE_GL - #endif /* FEATURES_H */ diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 8646d87..a9c3bbc 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -31,7 +31,7 @@ #include "mfeatures.h" #include "mtypes.h" #include "hash.h" -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL #include "atifragshader.h" #endif #include "bufferobj.h" @@ -77,7 +77,7 @@ _mesa_alloc_shared_state(struct gl_context *ctx) gl_fragment_program(ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0)); -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL shared->ATIShaders = _mesa_NewHashTable(); shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); #endif @@ -168,7 +168,7 @@ delete_program_cb(GLuint id, void *data, void *userData) } -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL /** * Callback for deleting an ATI fragment shader object. * Called by _mesa_HashDeleteAll(). @@ -322,7 +322,7 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared) _mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL); _mesa_reference_fragprog(ctx, &shared->DefaultFragmentProgram, NULL); -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL _mesa_HashDeleteAll(shared->ATIShaders, delete_fragshader_cb, ctx); _mesa_DeleteHashTable(shared->ATIShaders); _mesa_delete_ati_fragment_shader(ctx, shared->DefaultFragmentShader); diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 13e0ce1..a47740c 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -113,7 +113,7 @@ _mesa_init_program(struct gl_context *ctx) ctx->GeometryProgram.Cache = _mesa_new_program_cache(); /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL ctx->ATIFragmentShader.Enabled = GL_FALSE; ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader; assert(ctx->ATIFragmentShader.Current); @@ -135,7 +135,7 @@ _mesa_free_program_data(struct gl_context *ctx) _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL); _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache); /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; if (ctx->ATIFragmentShader.Current->RefCount <= 0) { @@ -167,7 +167,7 @@ _mesa_update_default_objects_program(struct gl_context *ctx) ctx->Shared->DefaultGeometryProgram); /* XXX probably move this stuff */ -#if FEATURE_ATI_fragment_shader +#if FEATURE_GL if (ctx->ATIFragmentShader.Current) { ctx->ATIFragmentShader.Current->RefCount--; if (ctx->ATIFragmentShader.Current->RefCount <= 0) { -- 1.7.8.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev