On 31 August 2012 16:04, Kenneth Graunke <kenn...@whitecape.org> wrote:
> According to the GLSL 4.30 specification, this is a compile time error. > Earlier specifications don't specify a behavior, but since 0 and 1 are > the only valid indices for dual source blending, it makes sense to > generate the error. > > Fixes (the fixed version of) piglit's layout-12.frag. > > NOTE: This is a candidate for the 9.0 branch. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/glsl/ast_to_hir.cpp | 17 +++++++++++++++-- > 1 file changed, 15 insertions(+), 2 deletions(-) > > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp > index 02fe66b..becf6f9 100644 > --- a/src/glsl/ast_to_hir.cpp > +++ b/src/glsl/ast_to_hir.cpp > @@ -2086,9 +2086,22 @@ apply_type_qualifier_to_variable(const struct > ast_type_qualifier *qual, > } else { > var->location = qual->location; > } > + > if (qual->flags.q.explicit_index) { > - var->explicit_index = true; > - var->index = qual->index; > + /* From the GLSL 4.30 specification: "It is also a > compile-time > + * error if a fragment shader sets a layout index to less > than 0 > + * or greater than 1." > Minor nit pick: would you mind referencing the section of the spec this quote comes from (4.4.2 Output Layout Qualifiers)? Other than that, this patch is: Reviewed-by: Paul Berry <stereotype...@gmail.com> > + * > + * Older specifications don't mandate a behavior; we take this > + * as a clarification and always generate the error. > + */ > + if (qual->index < 0 || qual->index > 1) { > + _mesa_glsl_error(loc, state, > + "explicit index may only be 0 or 1\n"); > + } else { > + var->explicit_index = true; > + var->index = qual->index; > + } > } > } > } else if (qual->flags.q.explicit_index) { > -- > 1.7.11.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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