On 08/29/2012 08:04 AM, Brian Paul wrote: > To silence an MSVC compiler warning about class vs. struct. > --- > src/glsl/glsl_parser_extras.h | 2 +- > 1 files changed, 1 insertions(+), 1 deletions(-) > > diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h > index 66463c5..fc08ee2 100644 > --- a/src/glsl/glsl_parser_extras.h > +++ b/src/glsl/glsl_parser_extras.h > @@ -96,7 +96,7 @@ struct _mesa_glsl_parse_state { > * Currently affects uniform blocks and uniform buffer variables in > * those blocks. > */ > - class ast_type_qualifier *default_uniform_qualifier; > + struct ast_type_qualifier *default_uniform_qualifier; > > /** > * Printable list of GLSL versions supported by the current context
It looks like it's not very feasible to do the reverse (change the definition from a "struct" to a "class") since it's used in Yacc. So this seems fine. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev