On 08/29/2012 08:04 AM, Brian Paul wrote:
> To silence an MSVC compiler warning about class vs. struct.
> ---
>  src/glsl/glsl_parser_extras.h |    2 +-
>  1 files changed, 1 insertions(+), 1 deletions(-)
> 
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index 66463c5..fc08ee2 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -96,7 +96,7 @@ struct _mesa_glsl_parse_state {
>      * Currently affects uniform blocks and uniform buffer variables in
>      * those blocks.
>      */
> -   class ast_type_qualifier *default_uniform_qualifier;
> +   struct ast_type_qualifier *default_uniform_qualifier;
>  
>     /**
>      * Printable list of GLSL versions supported by the current context

It looks like it's not very feasible to do the reverse (change the
definition from a "struct" to a "class") since it's used in Yacc.  So
this seems fine.

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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