intel_renderbuffer_resolve_hiz checks if rb->mt is null, so there is no need for the caller to do so.
Signed-off-by: Chad Versace <chad.vers...@linux.intel.com> --- src/mesa/drivers/dri/i965/brw_draw.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 0b1a4e0..f9e4445 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -305,9 +305,8 @@ brw_predraw_resolve_buffers(struct brw_context *brw) /* Resolve the depth buffer's HiZ buffer. */ depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); - if (depth_irb && depth_irb->mt) { + if (depth_irb) intel_renderbuffer_resolve_hiz(intel, depth_irb); - } /* Resolve depth buffer of each enabled depth texture. */ for (int i = 0; i < BRW_MAX_TEX_UNIT; i++) { -- 1.7.11.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev