On 08/06/2012 01:52 PM, Eric Anholt wrote:
Otherwise, conditional rendering always takes the fallthrough "render it
anyway" case unless the application had itself done a check or wait on the
query.

Fixes intel oglconform's conditional_render advanced.nofbo.readpixels.
---
  src/mesa/main/condrender.c |    2 ++
  1 file changed, 2 insertions(+)

diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 57f3715..bfd2b08 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -139,6 +139,8 @@ _mesa_check_conditional_render(struct gl_context *ctx)
     case GL_QUERY_BY_REGION_NO_WAIT:
        /* fall-through */
     case GL_QUERY_NO_WAIT:
+      if (!q->Ready)
+         ctx->Driver.CheckQuery(ctx, q);
        return q->Ready ? (q->Result>  0) : GL_TRUE;
     default:
        _mesa_problem(ctx, "Bad cond render mode %s in "

Reviewed-by: Brian Paul <bri...@vmware.com>

Candidate for the 8.0 branch?

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