a) Per the OpenGL 3.2 spec, this is the default value unless the user overrides it at context creation; b) The client can't query this state until Mesa exposes OpenGL 3.2 anyway, so it doesn't really matter yet. --- src/mesa/main/context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 243053e..18a9ac8 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -661,8 +661,8 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxUniformBlockSize = 16384; ctx->Const.UniformBufferOffsetAlignment = 1; - /* GL 3.2: hard-coded for now: */ - ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; + /* GL 3.2: per GLX_ARB_create_context_profile, the default is 'core'. */ + ctx->Const.ProfileMask = GL_CONTEXT_CORE_PROFILE_BIT; /** GL_EXT_gpu_shader4 */ ctx->Const.MinProgramTexelOffset = -8; -- 1.7.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev