On Mon, Jul 23, 2012 at 3:15 PM, Kenneth Graunke <kenn...@whitecape.org> wrote: > On 07/23/2012 12:59 PM, Ian Romanick wrote: >> Perhaps someone can refresh my memory as to what exactly this option >> does? Can we make this the default and remove the option from configure? > > The --enable-shared-glapi option allows programs to use both libGL.so > and libGLESv2.so without zillions of conflicting linker symbols. IIRC > it basically extracts the API dispatch stuff into libglapi.so and makes > both libraries depend on a single copy. > > I'm failing at email archaeology, but I know we've talked about this > before. I believe Chia-I said he thought it would be a good idea to > make it the default, but essentially left the option as a chicken bit, > in case it didn't work in all situations. > > It looks like Matt Turner, Jon Turney, and Homer Hsing also approved of > the change. Somebody had a patch but I can't find it now. > > The only trouble I know about is that if your libglapi gets out of sync > with your libGL/libGLES, all hell breaks loose: glCompileShader gets > routed to glLinkProgram and so on. Apps fail in spectacular ways. But > as long as you keep them in sync (and it's not hard), then it works fine. > > I'm all for making shared-glapi mandatory. People who care about GLES > will want it (and thus distros would want it), there's no real downside, > and reducing the number of configurations would be great.
Yeah, I think I had a patch to make this mandatory. I'm also not remembering why it wasn't committed. It seems like there was some configuration (xlib-glx, osmesa, etc) that didn't work with shared-glapi. I'll take a look and try to get this sorted out. Matt _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev