On 07/18/2012 02:44 PM, Brian Paul wrote: > --- > src/mesa/program/program.h | 42 ++++++++++++++++++++++++++++++++++++++++++ > 1 files changed, 42 insertions(+), 0 deletions(-) > > diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h > index 9cd1780..0a5650e 100644 > --- a/src/mesa/program/program.h > +++ b/src/mesa/program/program.h > @@ -216,4 +216,46 @@ _mesa_program_index_to_target(GLuint i) > return enums[i]; > } > > + > +/* Cast wrappers from gl_program to gl_vertex/geometry/fragment_program */ > + > +static INLINE struct gl_fragment_program *
I think we switched to "inline" a while back (and just #define'd that on systems that don't have it). Otherwise, these two look fine to me. Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > +gl_fragment_program(struct gl_program *prog) > +{ > + return (struct gl_fragment_program *) prog; > +} > + > +static INLINE const struct gl_fragment_program * > +gl_fragment_program_const(const struct gl_program *prog) > +{ > + return (const struct gl_fragment_program *) prog; > +} > + > + > +static INLINE struct gl_vertex_program * > +gl_vertex_program(struct gl_program *prog) > +{ > + return (struct gl_vertex_program *) prog; > +} > + > +static INLINE const struct gl_vertex_program * > +gl_vertex_program_const(const struct gl_program *prog) > +{ > + return (const struct gl_vertex_program *) prog; > +} > + > + > +static INLINE struct gl_geometry_program * > +gl_geometry_program(struct gl_program *prog) > +{ > + return (struct gl_geometry_program *) prog; > +} > + > +static INLINE const struct gl_geometry_program * > +gl_geometry_program_const(const struct gl_program *prog) > +{ > + return (const struct gl_geometry_program *) prog; > +} > + > + > #endif /* PROGRAM_H */ > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev