The i965 back-end needs to compile dFdy() differently for FBOs and window system framebuffers, because Y coordinates are flipped between the two (see commit 82d2596: i965: Compute dFdy() correctly for FBOs). This boolean will allow it to avoid unnecessarily recompiling shaders that don't use dFdy(). --- src/mesa/main/mtypes.h | 1 + src/mesa/program/program.c | 2 ++ 2 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1f74e6a..4769e10 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2011,6 +2011,7 @@ struct gl_fragment_program { struct gl_program Base; /**< base class */ GLboolean UsesKill; /**< shader uses KIL instruction */ + GLboolean UsesDFdy; /**< shader uses DDY instruction */ GLboolean OriginUpperLeft; GLboolean PixelCenterInteger; enum gl_frag_depth_layout FragDepthLayout; diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index 582cbcc..3ad8377 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -551,6 +551,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) = (const struct gl_fragment_program *) prog; struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone; fpc->UsesKill = fp->UsesKill; + fpc->UsesDFdy = fp->UsesDFdy; fpc->OriginUpperLeft = fp->OriginUpperLeft; fpc->PixelCenterInteger = fp->PixelCenterInteger; } @@ -772,6 +773,7 @@ _mesa_combine_programs(struct gl_context *ctx, newFprog = (struct gl_fragment_program *) newProg; newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill; + newFprog->UsesDFdy = fprogA->UsesDFdy || fprogB->UsesDFdy; /* We'll do a search and replace for instances * of progB_colorFile/progB_colorIndex below... -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev