On Wed, Jun 20, 2012 at 08:33:38AM -0600, Brian Paul wrote: > Yeah, I think it's pretty clear that we need to support per-pixel LOD > selection. For softpipe, Olivier's big patch looks good.
... and then nothing happened. Ping? The only code remark was a whitespace issue on one line :-) > For > llvmpipe it's important to maintain performance for the common case > where we compute LOD per quad but we'll also need new paths for > per-pixel LOD. Hopefully, the two paths can share some code. I've been thinking, it looks reasonable to statically check whether the lod/grad/bias is shared at the glsl level. Then we could have separate opcodes for the texturing variants for when we're sure things are shared and when we aren't. And pay the cost only when it is needed. Would that sound reasonable? OG. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev