On Thu, Jul 5, 2012 at 5:20 AM, Marek Olšák <mar...@gmail.com> wrote:
> Hi everyone,
>
> the title says it all. These are the remaining transform feedback extensions 
> from GL4. Nothing needs to be done for this in drivers, provided they fully 
> implement the internal interfaces.
>
> This doesn't add support for multiple vertex streams. It seems like 
> ARB_transform_feedback3 adds vertex streams, but it only adds the API. The 
> main part of the functionality is defined in ARB_gpu_shader5.

I did a read-through and the code looks good to me.

Reviewed-by: Brian Paul <bri...@vmware.com>
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