On Thu, Jul 5, 2012 at 5:20 AM, Marek Olšák <[email protected]> wrote: > Hi everyone, > > the title says it all. These are the remaining transform feedback extensions > from GL4. Nothing needs to be done for this in drivers, provided they fully > implement the internal interfaces. > > This doesn't add support for multiple vertex streams. It seems like > ARB_transform_feedback3 adds vertex streams, but it only adds the API. The > main part of the functionality is defined in ARB_gpu_shader5.
I did a read-through and the code looks good to me. Reviewed-by: Brian Paul <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
