On Fri, Jun 29, 2012 at 12:52:06PM -0700, Stéphane Marchesin wrote: > Yeah, but my question was more high level, whether the vertex id > support required the previous refactor. It looks like it does though, > and I don't want to untangle, so I'll revert both 3/4 and 4/4.
You realize that will re-break instanceID on llvmpipe for glsl > 120, right? OG. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev