I'm not sure what this means. ROCm allocates all its virtual address
space with mmap. That includes address space for BOs imported with the
interop APIs.
We are sharing the GPU virtual address space with Mesa since we're using
the same render nodes. So if Mesa's GPU virtual address space management
conflicts with the CPU virtual address space that ROCm shares between
CPU and GPU, that would be a problem.
Regards,
Felix
On 2024-10-24 09:24, Alex Deucher wrote:
On Thu, Oct 24, 2024 at 8:38 AM Christian König
<ckoenig.leichtzumer...@gmail.com> wrote:
Completely agree, but that's a platform decision which Alex needs to make.
+ Felix
Does buffer sharing with ROCm depend on the shared VA space?
Alex
Christian.
Am 24.10.24 um 14:16 schrieb Marek Olšák:
I don't think we need to share VA space. APIs usually share one or two buffers.
That's almost nothing compared to the size of the occupied VA space. They also
likely map them again for themselves - APIs don't share any virtual addresses
as far as I know.
Marek
On Thu, Oct 24, 2024, 08:12 Christian König <ckoenig.leichtzumer...@gmail.com>
wrote:
Am 22.10.24 um 06:06 schrieb Marek Olšák:
Hi,
The MR is up:
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31756
It's good to go as long as there is no functional issue.
Finally getting rid of all the mid-layering? What about shared VA-space?
Regards,
Christian.
libdrm_amdgpu will still be relevant for PAL, ROCm, and xf86-video-amdgpu.
Marek