Hello everyone, The bugfix release 23.3.4 is now available.
If you find any issues, please report them here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/new The next bugfix release is due in two weeks, on February 7th. Cheers, Eric --- Alessandro Astone (1): zink: Fix resizable BAR detection logic Boris Brezillon (3): panvk: Fix tracing panvk: Fix access to unitialized panvk_pipeline_layout::num_sets field panfrost: Clamp the render area to the damage region Daniel Schürmann (1): aco: give spiller more room to assign spilled SGPRs to VGPRs Dave Airlie (2): radv/video: refactor sq start/end code to avoid decode hangs. radv: don't submit empty command buffers on encoder ring. David Rosca (1): radeonsi/vcn: Fix H264 slice header when encoding I frames Eric Engestrom (9): docs: add sha256sum for 23.3.3 .pick_status.json: Update to 68f5277887aae1cdc202f45ecd44df2c3c59ba7d .pick_status.json: Update to 4fe5f06d400a7310ffc280761c27b036aec86646 .pick_status.json: Update to ff84aef116f9d0d13440fd13edf2ac0b69a8c132 .pick_status.json: Update to 6e4bb8253ed36f911a0a45dfecf89c237a8cd362 .pick_status.json: Update to d0a3bac163ca803eda03feb3afea80e516568caf .pick_status.json: Update to eca4f0f632b1e3e6e24bd12ee5f00522eb7d0fdb docs: add release notes for 23.3.4 VERSION: bump for 23.3.4 Friedrich Vock (4): radv/rt: Add workaround to make leaves always active radv: Fix shader replay allocation condition nir: Make is_trivial_deref_cast public nir: Handle casts in nir_opt_copy_prop_vars Georg Lehmann (1): aco: stop scheduling at p_logical_end Hans-Kristian Arntzen (1): wsi/x11: Add workaround for Detroit Become Human. Ian Romanick (1): intel/compiler: Track mue_compaction and mue_header_packing flags in brw_get_compiler_config_value Jesse Natalie (1): mesa: Consider mesa format in addition to internal format for mip/cube completeness Karol Herbst (3): rusticl/kernel: run opt/lower_memcpy later to fix a crash nir: rework and fix rotate lowering rusticl/kernel: check that local size on dispatch doesn't exceed limits Konstantin Seurer (4): ac/llvm: Enable helper invocations for quad OPs lavapipe: Fix DGC vertex buffer handling lavapipe: Mark vertex elements dirty if the stride changed lavapipe: Report the correct preprocess buffer size Lionel Landwerlin (4): anv: fix disabled Wa_14017076903/18022508906 anv: hide vendor ID for The Finals anv: fix pipeline executable properties with graphics libraries anv: implement undocumented tile cache flush requirements Lucas Stach (1): etnaviv: disable 64bpp render/sampler formats Matt Turner (4): symbols-check: Add _GLOBAL_OFFSET_TABLE_ nir: Fix cast util: Add DETECT_ARCH_HPPA macro util/tests: Disable half-float NaN test on hppa/old-mips Max R (1): d3d10umd: Fix compilation Mike Blumenkrantz (5): lavapipe: fix devenv icd filename zink: always force flushes when originating from api frontend zink: ignore tc buffer replacement info zink: fix buffer rebind early-out check zink: fix separate shader patch variable location adjustment Patrick Lerda (1): glsl/nir: fix gl_nir_cross_validate_outputs_to_inputs() memory leak Pavel Ondračka (1): r300: fix reusing of color varying slots for generic ones Pierre-Eric Pelloux-Prayer (2): ac/surface: don't oversize surf_size radeonsi: compute epitch when modifying surf_pitch Rhys Perry (3): radv: do nir_shader_gather_info after radv_nir_lower_rt_abi nir/lower_non_uniform: set non_uniform=false when lowering is not needed nir/lower_shader_calls: remove CF before nir_opt_if Samuel Pitoiset (2): radv: do not issue SQTT marker with DISPATCH_MESH_INDIRECT_MULTI radv: fix indirect dispatches on the compute queue on GFX7 Sviatoslav Peleshko (1): nir: Use alu source components count in nir_alu_srcs_negative_equal Tapani Pälli (4): anv: check for wa 16013994831 in emit_so_memcpy_end iris: expand pre-hiz data cache flush to gfx >= 125 anv: expand pre-hiz data cache flush to gfx >= 125 iris: replace constant cache invalidate with hdc flush Tatsuyuki Ishi (1): radv: never set DISABLE_WR_CONFIRM for CP DMA clears and copies Timur Kristóf (1): radv: Correctly select SDMA support for PRIME blit. Yiwei Zhang (4): vulkan/wsi/wayland: fix returns and avoid leaks for failed swapchain venus: fix pipeline layout lifetime venus: fix pipeline derivatives venus: fix to respect the final pipeline layout Yonggang Luo (1): compiler/spirv: The spirv shader is binary, should write in binary mode git tag: mesa-23.3.4 https://mesa.freedesktop.org/archive/mesa-23.3.4.tar.xz SHA256: df12d765be4650fe532860b18aa18e6da1d0b07d1a21dfdfe04660e6b7bac39a mesa-23.3.4.tar.xz SHA512: 026c424989a594dd840dc158ca09e0f57e604f0b1bd2a3981110b4b2b5a47c6cd9c7241c7f48957a781e2dd9f9760cc9db79b2fb7c7fe39b64eddb18dcf18412 mesa-23.3.4.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-23.3.4.tar.xz.sig
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