Hi all, I've spent a good deal of time this week crushing the backlog of patches on the mesa 20.0 series before making the release today. As such there are not only a dozen outstanding patches, mostly for zink, which I couldn't figure out how to correctly backport.
I've touched base with Lionel about the anv patches, but the remaning patches I'd appreciate guidance on what you'd like to do with them. 2022-03-14 FIXES d5870c45ae panfrost: Optimise recalculation of max sampler view 2022-03-24 FIXES f348103fce anv: fix dynamic state emission 2022-03-24 FIXES a4f502de32 anv: fix VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT state 2022-03-24 FIXES 1d250b7b95 anv: fix color write enable interaction with color mask 2022-03-30 CC 4eca6e3e5d lavapipe: fix xfb availability query copying 2022-04-05 CC 3dcb80da9d zink: fix barrier generation for ssbo descriptors 2022-04-11 FIXES dd078d13cb zink: fix tessellation shader key matching. 2022-04-13 FIXES bbdf22ce13 radv: Fix barriers with cp dma 2022-04-18 CC 8806f444a5 zink: fix extended restart prim types without dynamic state2 2022-04-21 CC 373c8001d6 zink: set VK_QUERY_RESULT_WAIT_BIT when copying to qbo 2022-04-21 CC a056cbc691 zink: fix synchronization when drawing from streamout 2022-04-21 CC fc5edf9b68 zink: fix xfb counter buffer barriers 2022-04-21 CC e509598470 zink: remove xfb_barrier flag Cheers, Dylan
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