On Sun, Oct 4, 2020, 08:19 Alyssa Rosenzweig < alyssa.rosenzw...@collabora.com> wrote:
> Cc'd. > > On Sun, Oct 04, 2020 at 03:17:28PM +0300, Michael Shigorin wrote: > > Hello, > > regarding this proposal: > > http://lists.freedesktop.org/archives/mesa-dev/2020-October/224639.html > > > > Alyssa, Rust is not "naturally fit for graphics driver > > development" since it's not as universally available as > > C/C++ in terms of mature compilers; you're basically > > trying to put a cart before a horse, which will just > > put more pressure on both Rust developers team *and* > > on those of us working on non-x86 arches capable of > > driving modern GPUs with Mesa. > > > > For one, I'm porting ALT Linux onto e2k platform > > (there's only an early non-optimizing version of > > Rust port there by now), and we're maintaining repos > > for aarch64, armv7hf, ppc64el, mipsel, and riscv64 either > > -- none of which seem to be described as better than > > "experimental" at http://doc.rust-lang.org/core/arch page > > in terms of Rust support. > AArch64 with Linux is moving to tier 1 support with official support from ARM: https://github.com/rust-lang/rfcs/pull/2959 In my experience on armv7hf and powerpc64le with Linux and on aarch64 on Android (running rustc in termux), I've never had issues with Rust. Jacob Lifshay
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