Hi list, I'd like to announce the availability of mesa 20.0.5. It's one week late due to a number of issues, including a regression in mesa, a regression in piglit, and some CI trouble. I'm still planning to make 20.0.6 next week at it's secheduled time.
This is a pretty big release, as it contiains 3 weeks rather than just two weeks of changes. We have the normal spattering of changes, with the AMD and Intel drivers receiving the majority of the work. Dylan Shortlog ======== Arcady Goldmints-Orlov (1): nir: Lower returns correctly inside nested loops Bas Nieuwenhuizen (3): radv: Store 64-bit availability bools if requested. radv: Consider maximum sample distances for entire grid. radv: Use correct buffer count with variable descriptor set sizes. D Scott Phillips (1): util/sparse_array: don't stomp head's counter on pop operations Daniel Stone (1): EGL: Add eglSetDamageRegionKHR to GLVND dispatch list Danylo Piliaiev (1): st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR Dave Airlie (2): draw: free the NIR IR. llvmpipe/nir: free the nir shader Dylan Baker (8): .pick_status.json: Update to 089e1fb287eb9b70c191091128ed5ba7edd2960a .pick_status.json: Update to 65e2eaa4d3a7095ac438fafb09d1e36a4210966e .pick_status.json: Update to 28d36d26c2212276e1238fad8f0b12caab97fee8 .pick_status.json: Update to acf7e73be54c7f1cc52fcc9be38a9df26849200e .pick_status.json: Update to 13ce637f1b28381e72470763ff5e39dd3c562476 .pick_status.json: Update to c3c1f4d6bcc210408f8b180727d269838b38193b docs: Add relnotes for 20.0.5 VERSION: bump for 20.0.5 Emil Velikov (4): glx: set the loader_logger early and for everyone egl/drm: reinstate (kms_)swrast support Revert "egl/dri2: Don't dlclose() the driver on dri2_load_driver_common failure" glx: omit loader_loader() for macOS Eric Anholt (1): ci: Remove LLVM from ARM test drivers. Eric Engestrom (1): docs/relnotes: add sha256sum for 20.0.4 Hyunjun Ko (1): nir: fix wrong assignment to buffer in xfb_varyings_info Ilia Mirkin (1): nv50: don't try to upload MSAA settings for BUFFER textures Jason Ekstrand (5): anv/image: Use align_u64 for image offsets nir/load_store_vectorize: Fix shared atomic info spirv: Handle OOB vector extract operations intel: Add _const versions of prog_data cast helpers anv: Report correct SLM size Jose Maria Casanova Crespo (1): v3d: Primitive Counts Feedback needs an extra 32-bit padding. Juan A. Suarez Romero (2): intel/compiler: store the FS inputs in WM prog data anv/pipeline: allow more than 16 FS inputs Karol Herbst (2): clover: fix build with single library clang build Revert "nvc0: fix line width on GM20x+" Lionel Landwerlin (7): iris: properly free resources on BO allocation failure iris: share buffer managers accross screens iris: make resources take a ref on the screen object i965: store DRM fd on intel_screen i965: share buffer managers across screens iris: drop cache coherent cpu mapping for external BO util/sparse_free_list: manipulate node pointers using atomic primitives Marek Olšák (1): st/mesa: fix a crash due to passing a draw vertex shader into the driver Mathias Fröhlich (1): i965: Move down genX_upload_sbe in profiles. Matt Turner (1): meson: Specify the maximum required libdrm in dri.pc Neil Armstrong (3): gitlab-ci/lava: fix handling of lava tags gitlab-ci: add FILES_HOST_URL and move FILES_HOST_NAME into jobs gitlab-ci: re-enable mali400/450 and t820 jobs Rhys Perry (1): aco: fix 1D textureGrad() on GFX9 Rob Clark (1): nir: fix definition of imadsh_mix16 for vectors Rohan Garg (1): ci: Split out radv build-testing on arm64 Samuel Pitoiset (9): ac/nir: split 8-bit load/store to global memory on GFX6 ac/nir: split 8-bit SSBO stores on GFX6 radv/llvm: enable 8-bit storage features on GFX6-GFX7 ac/nir: split 16-bit load/store to global memory on GFX6 ac/nir: split 16-bit SSBO stores on GFX6 radv/llvm: enable 16-bit storage features on GFX6-GFX7 radv: do not abort with unknown/unimplemented descriptor types radv/llvm: fix exporting the viewport index if the fragment shader needs it aco: fix exporting the viewport index if the fragment shader needs it Tapani Pälli (4): mesa/st: unbind shader state before deleting it mesa/st: release variants for active programs before unref glsl: stop processing function parameters if error happened mesa/st: initialize all winsys_handle fields for memory objects Thong Thai (1): gallium/auxiliary/vl: fix bob compute shaders for deint yuv Timothy Arceri (1): radeonsi: don't lower constant arrays to uniforms in GLSL IR Tobias Jakobi (1): meson: Link Gallium Nine with ld_args_build_id Tomeu Vizoso (2): gitlab-ci: Place files from the Mesa repo into the build tarball gitlab-ci: Serve files for LAVA via separate service Vinson Lee (2): swr/rasterizer: Use private functions for min/max to avoid namespace issues. swr: Remove Byte Order Mark. pal1000 (1): scons/windows: Support build with LLVM 10. git tag: mesa-20.0.5 https://mesa.freedesktop.org/archive/mesa-20.0.5.tar.xz SHA256: 2c56a82a28cc924e40ea49752abdf1d701c9952481f53cbc7a080271597f572e mesa-20.0.5.tar.xz SHA512: 6f5780f7574400fea54978b40eb97faca35826a8a7bed96362d7bebcda78e2cadd44585ef8dd7dc126e0cc62cff61bee9b2ea360fedcc09a1fbb4c1f20c6aa08 mesa-20.0.5.tar.xz PGP: https://mesa.freedesktop.org/archive/mesa-20.0.5.tar.xz.sig
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