On 06/08/2012 03:17 PM, Carl Worth wrote: > A strict reading of the GLSL specification would have this be an > error, but we've received reports from users who expect the > preprocessor to interepret undefined macros as 0. This is the standard > behavior of the rpeprocessor for C, and according to these user > reports is also the behavior of other OpenGL implementations. > > So here's one of those cases where we can make our users happier by > ignoring the specification. And it's hard to imagine users who really, > really want to see an error for this case. > > The two affected tests cases are updated to reflect the new behavior.
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev