Ilia, the patch is OK if GL_STENCIL_INDEX is not allowed, right? Marek
On Tue, Aug 27, 2019 at 9:24 PM Ilia Mirkin <imir...@alum.mit.edu> wrote: > By the way, I took the liberty of composing a test which fails with > current mesa, and I'm pretty sure it continues to fail with this > patch. It does pass if I just make it a GLubyte like all the other > instances of the code already do. > > Piglit test: https://patchwork.freedesktop.org/patch/327460/ > > On Tue, Aug 27, 2019 at 7:37 PM Ilia Mirkin <imir...@alum.mit.edu> wrote: > > > > I don't think the original author was included -- CC was probably > > stripped by the ML. Adding here. > > > > On Tue, Aug 27, 2019 at 6:49 PM Marek Olšák <mar...@gmail.com> wrote: > > > > > > Yes, but if the original author doesn't reply, I'd like to push this. > > > > > > Marek > > > > > > On Thu, Aug 15, 2019 at 8:01 PM Ilia Mirkin <imir...@alum.mit.edu> > wrote: > > >> > > >> Subtle. The source format *can* be 64-bit, by the way, but if it's > > >> GL_DEPTH_COMPONENT it may well be 32-bit. > > >> > > >> But what if it's GL_STENCIL_INDEX -- could it not be 1-byte? IOW, > > >> should this just be a char *, and use byte addressing and be done with > > >> it? > > >> > > >> On Thu, Aug 15, 2019 at 7:56 PM Marek Olšák <mar...@gmail.com> wrote: > > >> > > > >> > From: Jiadong Zhu <jiadong....@amd.com> > > >> > > > >> > _mesa_texstore_z32f_x24s8 calculates source rowStride at a > > >> > pace of 64-bit, this will make inaccuracy offset if the width > > >> > of src image is an odd number. Modify src pointer to int_32* as > > >> > source image format is gl_float which is 32-bit per pixel. > > >> > > > >> > Signed-off-by: Jiadong Zhu <jiadong....@amd.com> > > >> > Signed-off-by: Marek Olšák <marek.ol...@amd.com> > > >> > --- > > >> > src/mesa/main/texstore.c | 6 +++--- > > >> > 1 file changed, 3 insertions(+), 3 deletions(-) > > >> > mode change 100644 => 100755 src/mesa/main/texstore.c > > >> > > > >> > diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c > > >> > old mode 100644 > > >> > new mode 100755 > > >> > index 2913d4bc067..207695041a7 > > >> > --- a/src/mesa/main/texstore.c > > >> > +++ b/src/mesa/main/texstore.c > > >> > @@ -531,35 +531,35 @@ _mesa_texstore_s8(TEXSTORE_PARAMS) > > >> > return GL_TRUE; > > >> > } > > >> > > > >> > > > >> > static GLboolean > > >> > _mesa_texstore_z32f_x24s8(TEXSTORE_PARAMS) > > >> > { > > >> > GLint img, row; > > >> > const GLint srcRowStride > > >> > = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, > srcType) > > >> > - / sizeof(uint64_t); > > >> > + / sizeof(int32_t); > > >> > > > >> > assert(dstFormat == MESA_FORMAT_Z32_FLOAT_S8X24_UINT); > > >> > assert(srcFormat == GL_DEPTH_STENCIL || > > >> > srcFormat == GL_DEPTH_COMPONENT || > > >> > srcFormat == GL_STENCIL_INDEX); > > >> > assert(srcFormat != GL_DEPTH_STENCIL || > > >> > srcType == GL_UNSIGNED_INT_24_8 || > > >> > srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV); > > >> > > > >> > /* In case we only upload depth we need to preserve the stencil > */ > > >> > for (img = 0; img < srcDepth; img++) { > > >> > uint64_t *dstRow = (uint64_t *) dstSlices[img]; > > >> > - const uint64_t *src > > >> > - = (const uint64_t *) _mesa_image_address(dims, > srcPacking, srcAddr, > > >> > + const int32_t *src > > >> > + = (const int32_t *) _mesa_image_address(dims, srcPacking, > srcAddr, > > >> > srcWidth, srcHeight, > > >> > srcFormat, srcType, > > >> > img, 0, 0); > > >> > for (row = 0; row < srcHeight; row++) { > > >> > /* The unpack functions with: > > >> > * dstType = GL_FLOAT_32_UNSIGNED_INT_24_8_REV > > >> > * only write their own dword, so the other dword (stencil > > >> > * or depth) is preserved. */ > > >> > if (srcFormat != GL_STENCIL_INDEX) > > >> > _mesa_unpack_depth_span(ctx, srcWidth, > > >> > -- > > >> > 2.17.1 > > >> > > > >> > _______________________________________________ > > >> > mesa-dev mailing list > > >> > mesa-dev@lists.freedesktop.org > > >> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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