Yes, although not in front of me.. overall for gl_driver2 it was something along the lines of 2-3%. Looking at perf-report, slab_free (+ slab_free_fast) went from ~20% to nearly nothing(ish) iirc..
BR, -R On Wed, Aug 7, 2019 at 4:58 PM Jason Ekstrand <ja...@jlekstrand.net> wrote: > > Do you have any actual numbers for this? > > On August 7, 2019 17:02:22 Rob Clark <robdcl...@gmail.com> wrote: > > > From: Rob Clark <robdcl...@chromium.org> > > > > I noticed slab_free() showing up at the top of perf results in > > gl_driver2, due to "streaming" GPU state objects, which are allocated > > and destroyed within a single draw call. > > > > In this case, it is guaranteed that we free on the same child pool, > > from the same (only) thread accessing the child pool. So add a faster, > > but more restricted version of slab_free() to cut the overhead. > > > > Signed-off-by: Rob Clark <robdcl...@chromium.org> > > --- > > src/util/slab.c | 20 ++++++++++++++++++++ > > src/util/slab.h | 1 + > > 2 files changed, 21 insertions(+) > > > > diff --git a/src/util/slab.c b/src/util/slab.c > > index 62634034fdc..21076a80238 100644 > > --- a/src/util/slab.c > > +++ b/src/util/slab.c > > @@ -276,6 +276,26 @@ void slab_free(struct slab_child_pool *pool, void *ptr) > > } > > } > > > > +/** > > + * Similar to slab_free(), except that freeing an object in a different > > pool > > + * from the one it was allocated from is *not* allowed. > > + */ > > +void slab_free_fast(struct slab_child_pool *pool, void *ptr) > > +{ > > + struct slab_element_header *elt = ((struct slab_element_header*)ptr - > > 1); > > + > > + CHECK_MAGIC(elt, SLAB_MAGIC_ALLOCATED); > > + SET_MAGIC(elt, SLAB_MAGIC_FREE); > > + > > + assert(p_atomic_read(&elt->owner) == (intptr_t)pool); > > + > > + /* This is the simple case: The caller guarantees that we can safely > > + * access the free list. > > + */ > > + elt->next = pool->free; > > + pool->free = elt; > > +} > > + > > /** > > * Allocate an object from the slab. Single-threaded (no mutex). > > */ > > diff --git a/src/util/slab.h b/src/util/slab.h > > index 5a25adaf7f4..9748cd95858 100644 > > --- a/src/util/slab.h > > +++ b/src/util/slab.h > > @@ -78,6 +78,7 @@ void slab_create_child(struct slab_child_pool *pool, > > void slab_destroy_child(struct slab_child_pool *pool); > > void *slab_alloc(struct slab_child_pool *pool); > > void slab_free(struct slab_child_pool *pool, void *ptr); > > +void slab_free_fast(struct slab_child_pool *pool, void *ptr); > > > > struct slab_mempool { > > struct slab_parent_pool parent; > > -- > > 2.21.0 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev