Hi Pierre-Eric, I see you recently added EXT_shader_image_load_store - nice. It seems like you're relying on the format-less read access feature to make it happen:
+ extensions->EXT_shader_image_load_store &= + screen->get_param(screen, PIPE_CAP_IMAGE_LOAD_FORMATTED); Can you elaborate why this is necessary? From a quick read of the spec, it seems like the format is required, and maps to a format same way that ARB_image_load_store does (well, *slightly* different, but in the end, we get one of those same enum values out). The LOAD_FORMATTED thing enables you to read from an image with PIPE_FORMAT_NONE (which normally can only be written to). I don't see anything in the spec which requires it, but perhaps I missed something. I'd be a bit surprised though, since this is rather non-trivial on NVIDIA GPUs. Cheers, -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev