This isn't saved/restored by _mesa_meta_begin, so we need to do it manually (like we do for the read/draw framebuffers). Additionally, we neglected to re-bind before the glRenderbufferStorage call.
+13 oglconforms. NOTE: This is a candidate for stable release branches. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/common/meta.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index a20e419..7978b08 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3269,6 +3269,7 @@ decompress_texture_image(struct gl_context *ctx, }; struct vertex verts[4]; GLuint fboDrawSave, fboReadSave; + GLuint rbSave; if (slice > 0) { assert(target == GL_TEXTURE_3D || @@ -3285,6 +3286,7 @@ decompress_texture_image(struct gl_context *ctx, /* save fbo bindings (not saved by _mesa_meta_begin()) */ fboDrawSave = ctx->DrawBuffer->Name; fboReadSave = ctx->ReadBuffer->Name; + rbSave = ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0; _mesa_meta_begin(ctx, MESA_META_ALL & ~MESA_META_PIXEL_STORE); @@ -3305,6 +3307,7 @@ decompress_texture_image(struct gl_context *ctx, /* alloc dest surface */ if (width > decompress->Width || height > decompress->Height) { + _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, decompress->RBO); _mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, width, height); decompress->Width = width; @@ -3437,6 +3440,7 @@ decompress_texture_image(struct gl_context *ctx, _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fboDrawSave); _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fboReadSave); } + _mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, rbSave); } -- 1.7.10.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev