RadeonSI only uses Z32_FLOAT_CLAMP for upgraded depth textures on GFX10 and RADV doesn't promotes Z16 or Z24.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/amd/common/ac_nir_to_llvm.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 96bf89a8bf9..75ee534eb3e 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3805,12 +3805,16 @@ static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr) /* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT, * so the depth comparison value isn't clamped for Z16 and - * Z24 anymore. Do it manually here. + * Z24 anymore. Do it manually here for GFX8-9; GFX10 has an explicitly + * clamped 32-bit float format. * * It's unnecessary if the original texture format was * Z32_FLOAT, but we don't know that here. */ - if (args.compare && ctx->ac.chip_class >= GFX8 && ctx->abi->clamp_shadow_reference) + if (args.compare && + ctx->ac.chip_class >= GFX8 && + ctx->ac.chip_class <= GFX9 && + ctx->abi->clamp_shadow_reference) args.compare = ac_build_clamp(&ctx->ac, ac_to_float(&ctx->ac, args.compare)); /* pack derivatives */ -- 2.22.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev