From: Dave Airlie <airl...@redhat.com> Setting this seems to be broken, amdvlk only sets it for quilted textures which I'm not sure what those are.
Fixes: dEQP-VK.glsl.texture_functions.query.texturesize*3d* --- src/amd/vulkan/radv_image.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index ccbec36849e..66a948fde4a 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -682,7 +682,7 @@ gfx10_make_texture_descriptor(struct radv_device *device, */ state[4] = S_00A010_DEPTH(type == V_008F1C_SQ_RSRC_IMG_3D ? depth - 1 : last_layer) | S_00A010_BASE_ARRAY(first_layer); - state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D)) | + state[5] = S_00A014_ARRAY_PITCH(0) | S_00A014_MAX_MIP(image->info.samples > 1 ? util_logbase2(image->info.samples) : image->info.levels - 1) | -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev