r-b for both
On Wed, Jul 10, 2019 at 1:00 PM Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote: > > Now that the output usage mask is set to 0x1 the LayerID is > correctly exported in the loop above. > > Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> > --- > src/amd/vulkan/radv_nir_to_llvm.c | 19 ++----------------- > 1 file changed, 2 insertions(+), 17 deletions(-) > > diff --git a/src/amd/vulkan/radv_nir_to_llvm.c > b/src/amd/vulkan/radv_nir_to_llvm.c > index e54e58c58f6..bd14f9fff1b 100644 > --- a/src/amd/vulkan/radv_nir_to_llvm.c > +++ b/src/amd/vulkan/radv_nir_to_llvm.c > @@ -2712,7 +2712,7 @@ radv_emit_streamout(struct radv_shader_context *ctx, > unsigned stream) > > static void > handle_vs_outputs_post(struct radv_shader_context *ctx, > - bool export_prim_id, bool export_layer_id, > + bool export_prim_id, > bool export_clip_dists, > struct radv_vs_output_info *outinfo) > { > @@ -2916,18 +2916,6 @@ handle_vs_outputs_post(struct radv_shader_context *ctx, > outinfo->export_prim_id = true; > } > > - if (export_layer_id && layer_value) { > - LLVMValueRef values[4]; > - > - values[0] = layer_value; > - for (unsigned j = 1; j < 4; j++) > - values[j] = ctx->ac.f32_0; > - > - radv_export_param(ctx, param_count, values, 0x1); > - > - outinfo->vs_output_param_offset[VARYING_SLOT_LAYER] = > param_count++; > - } > - > outinfo->pos_exports = num_pos_exports; > outinfo->param_exports = param_count; > } > @@ -3202,7 +3190,6 @@ handle_ngg_outputs_post(struct radv_shader_context *ctx) > ac_nir_build_if(&if_state, ctx, is_es_thread); > { > handle_vs_outputs_post(ctx, > ctx->options->key.vs_common_out.export_prim_id, > - > ctx->options->key.vs_common_out.export_layer_id, > > ctx->options->key.vs_common_out.export_clip_dists, > ctx->stage == MESA_SHADER_TESS_EVAL ? > &ctx->shader_info->tes.outinfo : &ctx->shader_info->vs.outinfo); > } > @@ -3471,7 +3458,6 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, > unsigned max_outputs, > handle_es_outputs_post(ctx, > &ctx->shader_info->vs.es_info); > else > handle_vs_outputs_post(ctx, > ctx->options->key.vs_common_out.export_prim_id, > - > ctx->options->key.vs_common_out.export_layer_id, > > ctx->options->key.vs_common_out.export_clip_dists, > &ctx->shader_info->vs.outinfo); > break; > @@ -3491,7 +3477,6 @@ handle_shader_outputs_post(struct ac_shader_abi *abi, > unsigned max_outputs, > handle_es_outputs_post(ctx, > &ctx->shader_info->tes.es_info); > else > handle_vs_outputs_post(ctx, > ctx->options->key.vs_common_out.export_prim_id, > - > ctx->options->key.vs_common_out.export_layer_id, > > ctx->options->key.vs_common_out.export_clip_dists, > > &ctx->shader_info->tes.outinfo); > break; > @@ -4109,7 +4094,7 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx) > radv_emit_streamout(ctx, stream); > > if (stream == 0) { > - handle_vs_outputs_post(ctx, false, false, true, > + handle_vs_outputs_post(ctx, false, true, > &ctx->shader_info->vs.outinfo); > } > > -- > 2.22.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev