On Wed, May 30, 2012 at 7:41 PM, Eric Anholt <e...@anholt.net> wrote:
> I guess GL_ALREADY_SIGNALED handling will be done using a check for
> bo_busy() before calling this.

I've just read through the mesa code and gl_already_signalled seems to
be handled already by core mesa code in _mesa_ClientWaitSync (if the
driver sets syncObject->Status correctly). So I guess the current
kernel code should work as-is and only the libdrm interface needs some
colour adjustments around the timeout parameter.
-Daniel
-- 
Daniel Vetter
daniel.vet...@ffwll.ch - +41 (0) 79 364 57 48 - http://blog.ffwll.ch
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to