> The symptom is, black areas around the damage rect when the rendering > area (the area you define in mali_payload_fragment) is not > 32x32-aligned. If you want to test it, remove the "* 2" in the code and > run weston+desktop-shell (the partial_update() logic has been merged > earlier today, so you just have to build master) and start a terminal.
So, if the wallpaper is drawing to a 32x32 aligned area but the payload_fragment bounds are only 16x16 aligned, that doesn't do it? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev