> The symptom is, black areas around the damage rect when the rendering
> area (the area you define in mali_payload_fragment) is not
> 32x32-aligned. If you want to test it, remove the "* 2" in the code and
> run weston+desktop-shell (the partial_update() logic has been merged
> earlier today, so you just have to build master) and start a terminal.

So, if the wallpaper is drawing to a 32x32 aligned area but the
payload_fragment bounds are only 16x16 aligned, that doesn't do it?
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