This fixes surface leak when no winsys buffers are bound. --- src/mesa/main/context.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 34da16b..04ef4d5 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1765,6 +1765,10 @@ _mesa_make_current( struct gl_context *newCtx, check_init_viewport(newCtx, drawBuffer->Width, drawBuffer->Height); } + else { + _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, NULL); + _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, NULL); + } if (newCtx->FirstTimeCurrent) { handle_first_current(newCtx); -- 1.8.5.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev