On Mon, 2019-05-06 at 14:32 -0500, Jason Ekstrand wrote: > On Mon, May 6, 2019 at 9:01 AM Iago Toral Quiroga <ito...@igalia.com> > wrote: > > From: Samuel Iglesias Gonsálvez <sigles...@igalia.com> > > > > > > > > There are tests in CTS for alpha to coverage without a color > > attachment > > > > that are failing. This happens because we remove the shader color > > > > outputs when we don't have a valid color attachment for them, but > > when > > > > alpha to coverage is enabled we still want to preserve the the > > output > > > > at location 0 since we need the alpha component. In that case we > > will > > > > also need to create a null render target for RT 0. > > > > > > > > v2: > > > > - We already create a null rt when we don't have any, so reuse > > that > > > > for this case (Jason) > > > > - Simplify the code a bit (Iago) > > > > > > > > v3: > > > > - Take alpha to coverage from the key and don't tie this to > > depth-only > > > > rendering only, we want the same behavior if we have multiple > > render > > > > targets but the one at location 0 is not used. (Jason). > > > > - Rewrite commit message (Iago) > > > > > > > > v4: > > > > - Make sure we take into account the array length of the shader > > outputs, > > > > which we were no handling correctly either and make sure we > > also > > > > create null render targets for any invalid array entries too. > > (Jason) > > > > > > > > Fixes the following CTS tests: > > > > dEQP- > > VK.pipeline.multisample.alpha_to_coverage_no_color_attachment.* > > > > > > > > Signed-off-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> > > > > Signed-off-by: Iago Toral Quiroga <ito...@igalia.com> > > > > --- > > > > src/intel/vulkan/anv_pipeline.c | 56 ++++++++++++++++++++++++----- > > ---- > > > > 1 file changed, 42 insertions(+), 14 deletions(-) > > > > > > > > diff --git a/src/intel/vulkan/anv_pipeline.c > > b/src/intel/vulkan/anv_pipeline.c > > > > index 20eab548fb2..f15f0896266 100644 > > > > --- a/src/intel/vulkan/anv_pipeline.c > > > > +++ b/src/intel/vulkan/anv_pipeline.c > > > > @@ -823,14 +823,24 @@ anv_pipeline_link_fs(const struct > > brw_compiler *compiler, > > > > continue; > > > > > > > > const unsigned rt = var->data.location - FRAG_RESULT_DATA0; > > > > - /* Unused or out-of-bounds */ > > > > - if (rt >= MAX_RTS || !(stage->key.wm.color_outputs_valid & > > (1 << rt))) > > > > + /* Out-of-bounds */ > > > > + if (rt >= MAX_RTS) > > > > continue; > > > > > > > > const unsigned array_len = > > > > glsl_type_is_array(var->type) ? glsl_get_length(var- > > >type) : 1; > > > > assert(rt + array_len <= max_rt); > > > > > > > > + /* Unused */ > > > > + if (!(stage->key.wm.color_outputs_valid & BITFIELD_RANGE(rt, > > array_len))) { > > > > + /* If this is the RT at location 0 and we have alpha to > > coverage > > > > + * enabled we will have to create a null RT for it, so > > mark it as > > > > + * used. > > > > + */ > > > > + if (rt > 0 || !stage->key.wm.alpha_to_coverage) > > > > + continue; > > > > + } > > > > + > > > > for (unsigned i = 0; i < array_len; i++) > > > > rt_used[rt + i] = true; > > > > } > > > > @@ -841,11 +851,22 @@ anv_pipeline_link_fs(const struct > > brw_compiler *compiler, > > > > continue; > > > > > > > > rt_to_bindings[i] = num_rts; > > > > - rt_bindings[rt_to_bindings[i]] = (struct > > anv_pipeline_binding) { > > > > - .set = ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS, > > > > - .binding = 0, > > > > - .index = i, > > > > - }; > > > > + > > > > + if (stage->key.wm.color_outputs_valid & (1 << i)) { > > > > + rt_bindings[rt_to_bindings[i]] = (struct > > anv_pipeline_binding) { > > > > + .set = ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS, > > > > + .binding = 0, > > > > + .index = i, > > > > + }; > > > > + } else { > > > > + /* Setup a null render target */ > > > > + rt_bindings[rt_to_bindings[i]] = (struct > > anv_pipeline_binding) { > > > > + .set = ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS, > > > > + .binding = 0, > > > > + .index = UINT32_MAX, > > > > + }; > > > > + } > > > > + > > > > num_rts++; > > > > } > > > > > > > > @@ -855,14 +876,21 @@ anv_pipeline_link_fs(const struct > > brw_compiler *compiler, > > > > continue; > > > > > > > > const unsigned rt = var->data.location - FRAG_RESULT_DATA0; > > > > + const unsigned array_len = > > > > + glsl_type_is_array(var->type) ? glsl_get_length(var- > > >type) : 1; > > > > + > > > > if (rt >= MAX_RTS || > > > > - !(stage->key.wm.color_outputs_valid & (1 << rt))) { > > > > - /* Unused or out-of-bounds, throw it away */ > > > > - deleted_output = true; > > > > - var->data.mode = nir_var_function_temp; > > > > - exec_node_remove(&var->node); > > > > - exec_list_push_tail(&impl->locals, &var->node); > > > > - continue; > > > > + !(stage->key.wm.color_outputs_valid & BITFIELD_RANGE(rt, > > array_len))) { > > > > + /* Unused or out-of-bounds, throw it away, unless it is > > the first > > > > + * RT and we have alpha to coverage enabled. > > > > + */ > > > > + if (rt != 0 || !stage->key.wm.alpha_to_coverage) { > > > > + deleted_output = true; > > > > + var->data.mode = nir_var_function_temp; > > > > + exec_node_remove(&var->node); > > > > + exec_list_push_tail(&impl->locals, &var->node); > > > > + continue; > > > > + } > > I think we can simplify this yet further and just do > > if (rt >= MAX_RTS || !rt_used[rt]) > > That way, all the logic stays in one place.
Right, that's much better. > Reviewed-by: Jason Ekstrand <ja...@jlekstrand.net> thanks! Iago > > } > > > > > > > > /* Give it the new location */ > >
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